
Nariya Kentaya
Global Mining Operation OmniTech Initiative
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Posted - 2011.06.30 02:39:00 -
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Edited by: Nariya Kentaya on 30/06/2011 02:41:49 This is something that needed to be said, something others have tried to say, but were unable to through their caps lock and utter hate/doomed speeches. Really, i believe CCP is trying to cater towards younger kids who can abuse their parents wallet for shiny things. Face it CCP, the "newer players" your trying to keep around, are transient, they always will be, your income comes from a solid core of devoted and opinionated players who keep the game's economy running internally. these player's are the ones who will choose which players end up staying, and which end up going, no amount of content or "shiny new things" are going to make players stay that the older players want gone, so you may as well keep the older players happy, and in turn they will teach the newer players the way the world works, and many will leave and be replaced, while others join your ranks of devoted players.
TL;DR Older players are who's opinions on the direction of the agme should matter, quit trying to the noobies, if they truly which to stick around instead of being transient, they will saty, no need to try and attract all these kids. Older players drive the economy, and make it possible for the enwer players to even get out of high-sec without being slaughtered by rats. work on the broken stuff to make the older players happy, and they in turn will stick aorund and teach more noobies to not be newbs. in the end everyone would be happy and your profit would increase, no non-vanity MT or shiny half-thought-out projects needed.
*really, my fear is taht it becomes like a certain OTHER space MMO, taht everytime they talk about an expansion or fixing a bug, it keeps getting moved back, because dev's got too into the MT and clothes/vanity items and MT-only pvp gear taht only coiners got to pvp and everything besides their version of carebears left, then the carebears left. the road CCP is heading down has been traveled many times before, and ALWAYS ends in heartbreak and/or bankruptcy for the company, or at least their gaming division.
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